First Update!
Greetings, fellow gamer and adventurer!
It's time for another installment of my development diary, where I delve into the latest tweaks and enhancements made to our game based on your invaluable feedback. I'm incredibly grateful for all the comments, suggestions, and bug reports you've been sending my way. Your passion for my game fuels my determination to make it the best it can be.
So, let's dive into what's new this month!
Improved FOV Transitions:
One of the key elements of any immersive gaming experience is fluidity in movement. After hearing your feedback, I dedicated some serious time to refining the field of view (FOV) transitions in our game. I've smoothed out those jarring moments when you're suddenly thrust into a new perspective, ensuring that your journey through our world feels seamless and natural.
Enhanced Feedback: More Blood, More Impact:
I've amped up the visceral feedback in combat encounters based on your suggestions. Get ready for a more intense and immersive experience, as I've dialed up the blood and impact effects. Every swing of your weapon, every enemy defeated, will now feel even more satisfying as you're showered in a glorious cascade of pixelated gore. It's not for the faint of heart, but I know my hardcore players will appreciate the added dose of adrenaline.
Improved Weapon Picker Size:
Navigating your arsenal should be a breeze, and I've taken your feedback to heart on this one. I've increased the size of the weapon pickers, making it easier than ever to swap between your favorite tools of destruction on the fly. No more squinting or accidentally selecting the wrong weapon in the heat of battle. With this enhancement, you'll have the perfect weapon for every situation right at your fingertips.
Once again, I want to express my deepest gratitude to all of you who have been with me on this journey. Your passion, dedication, and feedback continue to shape the evolution of my game in ways I could never have imagined. Together, we're crafting an experience that I hope will keep you coming back for more, time and time again.
Stay tuned for more updates, more improvements, and more epic adventures on the horizon!
Until next time, happy gaming!
Tosian
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Get Abysskill
Abysskill
Just kill some demons!
Status | In development |
Author | Tosian |
Genre | Shooter |
Tags | boomer-shooter, Bullet Hell, Creepy, Dark, Fast-Paced, First-Person, Gore, Pixel Art, Retro |
Languages | English |
More posts
- New name, new contentsApr 19, 2024
- Tutorial and Linux support!Mar 12, 2024
- New weapon, new UI and more replayability!Mar 01, 2024
- Major Update: New Weapon and Windows Version!Feb 23, 2024
- Bug Fix UpdateFeb 20, 2024
- The day of the first build!Feb 16, 2024
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